This has a level up ranks which forces the players to fight even more powerful players across their strongholds. If a player fought and raids another player, his/her shield will switch off thus making him/her vulnerable from other players. A new type of currency called quartz is also featured and can be used for fusing minions. There is also an energy system which restricts the players from performing too many dungeons.Īside from these main features, there is also a new mode called Stronghold in which player characters can collect minions to place them inside the stronghold. The player character can also add friends though they can no longer co-op in missions. Dungeon Hunter 5 doesn't also feature and contain a class system, instead picking off a starter type of weapon in the beginning in the game. As the hero progresses, he/she will encounter even stronger enemies which puts his/her skill to the test. However, unlike its predecessor, the game is not an open-world nor exploration, but rather a level-based dungeons that have a series of difficulties. The basic gameplay of Dungeon Hunter 5 shares some similarities to its predecessor, Dungeon Hunter 4, such as picking up loot, using skill attacks and using potions.
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